@@ -33,7 +33,7 @@ struct Script
3333 pGossipHello (NULL ), pGOGossipHello(NULL ), pGossipSelect(NULL ), pGOGossipSelect(NULL ),
3434 pGossipSelectWithCode (NULL ), pGOGossipSelectWithCode(NULL ),
3535 pQuestSelect (NULL ), pQuestComplete(NULL ), pNPCDialogStatus(NULL ), pGODialogStatus(NULL ),
36- pChooseReward (NULL ), pAreaTrigger(NULL ), pProcessEventId(NULL ), pItemQuestAccept(NULL ),
36+ pChooseReward (NULL ), pItemHello( NULL ), pGOHello( NULL ), pAreaTrigger(NULL ), pProcessEventId(NULL ), pItemQuestAccept(NULL ),
3737 pQuestAccept (NULL ), pGOQuestAccept(NULL ), pGOChooseReward(NULL ), pItemUse(NULL ),
3838 pEffectDummyCreature (NULL ), pEffectDummyGameObj(NULL ), pEffectDummyItem(NULL ), pEffectAuraDummy(NULL ),
3939 GetAI (NULL ), GetInstanceData(NULL )
@@ -53,16 +53,16 @@ struct Script
5353 bool (*pQuestComplete )(Player*, Creature*, const Quest*);
5454 uint32 (*pNPCDialogStatus )(Player*, Creature*);
5555 uint32 (*pGODialogStatus )(Player*, GameObject*);
56- bool (*pChooseReward )(Player*, Creature*, const Quest*);
56+ bool (*pChooseReward )(Player*, Creature*, const Quest*, uint32);
57+ bool (*pItemHello )(Player*, Item*, const Quest*);
58+ bool (*pGOHello )(Player*, GameObject*);
5759 bool (*pAreaTrigger )(Player*, AreaTriggerEntry const *);
5860 bool (*pProcessEventId )(uint32, Object*, Object*, bool );
5961 bool (*pItemQuestAccept )(Player*, Item*, const Quest*);
6062 bool (*pGOQuestAccept )(Player*, GameObject*, const Quest*);
61- bool (*pGOChooseReward )(Player*, GameObject*, const Quest*);
63+ bool (*pGOChooseReward )(Player*, GameObject*, const Quest*, uint32 );
6264 bool (*pItemUse )(Player*, Item*, SpellCastTargets const &);
6365 bool (*pGOUse )(Player*, GameObject*);
64- bool (*pItemHello )(Player*, Item*, const Quest*);
65- bool (*pGOHello )(Player*, GameObject*);
6666 bool (*pEffectDummyCreature )(Unit*, uint32, SpellEffectIndex, Creature*);
6767 bool (*pEffectDummyGameObj )(Unit*, uint32, SpellEffectIndex, GameObject*);
6868 bool (*pEffectDummyItem )(Unit*, uint32, SpellEffectIndex, Item*);
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