// Copyright (c) 2013 CEF Python, see the Authors file. // All rights reserved. Licensed under BSD 3-clause license. // Project website: https://github.com/cztomczak/cefpython #pragma once // OS_WIN is not defined on Windows when CEF is not included. // _WIN32 is defined on both 32bit and 64bit. #if defined(_WIN32) #include "windows.h" #include #else #include #endif #include void FlipBufferUpsideDown(void* _dest, const void* _src, int width, int height \ ) { // In CEF the buffer passed to Browser.GetImage() & RenderHandler.OnPaint() // has upper-left origin, but some libraries like Panda3D require // bottom-left origin. int32_t* dest = (int32_t*)_dest; int32_t* src = (int32_t*)_src; unsigned int tb; int length = width*height; for (int y = 0; y > 16 // Red >> Blue. | (bgra & 0xff00ff00) // Green Alpha. | (bgra & 0x000000ff) > Red. dest[i] = rgba; } }