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[BUG] 3D render is flipped left-to-right #56
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Meta: InvalidThis doesn't seem rightThis doesn't seem rightTopic: OpenGLBugs or enhancements to do with OpenGL or graphicsBugs or enhancements to do with OpenGL or graphicsType: BugSomething isn't workingSomething isn't working
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Description
Is there an existing issue for this?
- I have searched the existing issues
System info
Loaded config
Detected settings.json entry
Using window provider PySDL2
Loaded PyUnity version 0.9.0
##############################
VERSION INFO
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PyUnity version: v0.9.0
Python version: v3.10.4-final
Operating system: Windows 10
Machine: AMD64
Python architecture: 64bit
Dependencies:
- pyopengl version: 3.1.6
- pillow version: 9.1.1
- pysdl2 version: 0.9.11
- pysdl2-dll version: 2.0.20
- pyglm version: 2.5.7
- importlib-resources version: None
- glfw version: None
Describe the bug
The skybox is flipped, rotating seems flipped along the Y-axis.
To reproduce
Run example 1 and watch the cube rotate anticlockwise.
Code
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Meta: InvalidThis doesn't seem rightThis doesn't seem rightTopic: OpenGLBugs or enhancements to do with OpenGL or graphicsBugs or enhancements to do with OpenGL or graphicsType: BugSomething isn't workingSomething isn't working