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Optimize GenerateAll to avoid doing unnecessary work #430

@whitequark

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@whitequark
  • It's not necessary to regenerate each entity when doing something simple like dragging a point in the very last group: Evil-Spirit@a5ffd9d
  • It's not necessary to move actual entities (large) in IdList; it is possible to add a level of indirection so that only indexes (small) move: Evil-Spirit@9cf1a09

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