Mark Leone on How to build a JIT compiler in C++ with LLVM
December’s meetup will feature Mark Leone on how to build a JIT compiler in C++ using LLVM.
Mark Leone has been working with C++ as a graphics software engineer for 20 years. He recently joined the OptiX ray tracing team at NVIDIA here in Salt Lake City. He has over two dozen movie credits for his previous work at Pixar and Weta Digital (in New Zealand).
Please join us for this talk, I’m sure it’s going to be very interesting!
Source code: Weekend Compiler
Summer of GUI
Over the next 3 months, Utah C++ Programmers will take a look at GUI frameworks for C++. In July, we’ll look at wxWidgets. In August, we’ll look at Qt. In September, we’ll look at Windows Template Library (WTL).
The Week in C++ 2016.32: August 7–13
- C++ Weekly Episode 23: “C++17’s
__has_include” by Jason Turner
- CppCast Episode 67: CMake Server with Stephen Kelly
The Week in C++ 2016.31: July 31st–August 6th
- C++ Weekly Episode 22: “C++17’s Nested Namespaces and
std::clamp” by Jason Turner
- “Taming the Performance Best” by Klaus Iglberger
- CppCast Episode 66: Salvus with Michael Afanasiev