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amiga

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segrax
segrax commented Oct 15, 2019

From Issue #32 from andrew-mcmahon

"I couldn't see any terminal output listing missing files when I ran the game so I was wondering why Cannon Fodder 2 wasn't showing up (I only copied CF_ENG.DAT to Dos2_CD)"

We should reduce the requirement from all files down to just CF_ENF.DAT, as it can use the Amiga music instead of the PC files, making all the PC files not necessarily required.

🔐 AmiSSL is the AmigaOS/MorphOS/AROS port of OpenSSL. It wraps the full functionality of OpenSSL into a full-fledged Amiga shared library that makes it possible for Amiga applications to use the full OpenSSL API through a standard Amiga shared library interface (e.g. web browsers wanting to support HTTPS, etc.)...
  • Updated Jun 8, 2020
  • C
tehKaiN
tehKaiN commented Mar 10, 2020
  • Is volatile keyword really needed in copMove() / copSetMove()? I've added it on purpose which I don't remember, but removing it yields performance boost. Perhaps there's a "volatile pointer" decl instead of "pointer to volatile"
  • Add check if CMake is building ACE in debug/release build type, perhaps something like if !defined(DEBUG) && !defined(NDEBUG)
midwan
midwan commented Sep 30, 2018

Submission type

  • Feature Request

YAM version

current master branch

It would be great if there was some documentation regarding the environment requirements, in order to compile the project from source.
E.g. MUI, the various MCCs, the NDK 3.9 (if needed), etc.

Even with an educated guess that I made, I'm still missing some references to some files which don't seem to be part of

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