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The Wayback Machine - https://web.archive.org/web/20200703031922/https://github.com/topics/opengl3
Here are
52 public repositories
matching this topic...
Lightweight, multi-platform, data-oriented game engine.
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Tiny OpenGL3 Wrapper / 3D Engine in C++
JNI based binding for Dear ImGui
Updated
Jun 28, 2020
Java
OpenGL based 2D Plotting Library for Java using AWT and LWJGL
The game engine demo for you
Demo project SDL2 + cimgui + opengl3 using either gl3w or glew
Realtime Deformable Terrain on the GPU
GLFW & OpenGL Example repository
First person multiplayer action shooter game written in bare bones C++ and OpenGL, with as few dependencies as possible. Renderer is a Raycaster, super inspired by Id Software's Wolf3d and Doom
Code that accompanies my "OpenGL 3 Tutorial for Linux and Windows" YouTube video tutorial
A very basic modern OpenGL deferred PBR renderer
A small gpu accelerated raytracer written in pure c
A tool for extracting information from the OpenGL API Registry
Updated
Mar 16, 2020
Python
Opengl 2.1 with few tutorial of 3.3 later in the series in C following tutorials from lazyfoo but with SDL2, added improvement and few more features if possible
Touch-based networked communication system over RPi4
Updated
Apr 30, 2020
Python
Updated
Jun 22, 2018
Java
OpenGL 3+ sprite batching example. Uses VBOs & VAOs.
A Dear ImGui App using GLFW and OpenGL, built using CMake
Just a basic game engine in C++, powerred by Vulkan API and OpenGL 3, to gain in experiences.
Repositório utilizado para expor os resultados das implementações da disciplina de Computação Gráfica, com a utilização do Opengl
2D Game Engine done using OpenGl with Java (JOGL)
I have made too many of these
Laboratório 1 da disciplina de Fundamentos de Computação Gráfica do INF-UFRGS.
Una implementación del cliente de Argentum Online en JAVA y OpenGL 3.2 🗡️ 🧝
This is simple game [sandbox], an exercise from opengl3. Have fun.
Easy to use Font Rendering in OpenGL
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