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900 contributions in the last year
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Contribution activity
November 2021
Created 22 commits in 1 repository
Created a pull request in google/filament that received 2 comments
Fix spotlight normal bias calculation
The calculation was completely wrong due to several typos more or less canceling each other, that led to some misunderstanding!
+18
−10
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2
comments
Opened 17 other pull requests in 1 repository
google/filament
17
merged
- several improvements to shadow mapping code
- repair transparent shadows
- fix pointlights which broke recently.
- remove depth_main.vs from source tree
- more robust GL compiler error parsing
- Remove all "Shadow Receiver Plane Depth Bias" related code
- fix bug with MASKED blending mode introduced in previous PR
- most methods can be static in CodeGenerator
- clean-up filamat
- simplify shadowing code
- Fix normal bias for spotlights.
- Add a (crude) way to have structs in our UBOs
- fix typo in comments
- Fix java shadow biases + minor cleanups
- Tighten spotlights near/far further
- Fix typo that broke the directional shadowmap
- make sure the near plane for spot shadows is not negative

