Skip to main content

HCI Outdoors: Theory, Design, Methods and Applications

  • Book
  • © 2020

Overview

  • Provides readers with the current research on this topic, enabling them to define new research directions and influence interactive system design for the outdoors
  • Treats the design, implementation and evaluation of technology in the outdoors
  • Lays a foundation for future study of HCI in the outdoors
  • Examines how technologies influence outdoor experience

Part of the book series: Human–Computer Interaction Series (HCIS)

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook EUR 128.39
Price includes VAT (Germany)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book EUR 171.19
Price includes VAT (Germany)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book EUR 171.19
Price includes VAT (Germany)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

') var buybox = document.querySelector("[data-id=id_"+ timestamp +"]").parentNode var buyboxMaxSingleColumnWidth = 480 ;[].slice.call(buybox.querySelectorAll(".buying-option")).forEach(initCollapsibles) function initCollapsibles(buyingOption, index) { var toggle = buyingOption.querySelector(".buying-option-price") buyingOption.classList.remove("expanded") var form = buyingOption.querySelector(".buying-option-form") var priceInfo = buyingOption.querySelector(".price-info") if (toggle && form && priceInfo) { toggle.setAttribute("role", "button") toggle.setAttribute("tabindex", "0") toggle.addEventListener("click", function (event) { var expandedBuyingOptions = buybox.querySelectorAll(".buying-option.expanded") var buyboxWidth = buybox.offsetWidth ;[].slice.call(expandedBuyingOptions).forEach(function(option) { if (buyboxWidth -1 ;[].slice.call(buybox.querySelectorAll(".buying-option")).forEach(function (option, index) { var toggle = option.querySelector(".buying-option-price") var form = option.querySelector(".buying-option-form") var priceInfo = option.querySelector(".price-info") if (allOptionsInitiallyCollapsed || narrowBuyboxArea && index > 0) { toggle.setAttribute("aria-expanded", "false") form.hidden = "hidden" priceInfo.hidden = "hidden" } else { toggle.click() } }) } initialStateOpen() if (window.buyboxInitialised) return window.buyboxInitialised = true initKeyControls() })()

Other ways to access

Licence this eBook for your library

Institutional subscriptions

About this book

Advances in network connectivity, power consumption, and physical size create new possibilities for using interactive computing outdoors. However, moving computing outdoors can drastically change the human outdoor experience.  This impact is felt in many kinds of outdoor activities such as citizen science, personal recreation, search and rescue, informal education, and others.  It is also felt across outdoor settings that range from remote wilderness to crowded cities. Understanding these effects can lead to ideas, designs and systems that improve, rather than diminish, outdoor experiences.   

This book represents the current results emerging from recent workshops focused on HCI outdoors and held in conjunction with CHI, GROUP, UbiComp, and MobileHCI conferences.  Based on feedback at those workshops, and outreach to other leaders in the field, the chapters collected were crafted to highlight methods and approaches for understandinghow technologies such as handhelds, wearables, and installed standalone devices impact individuals, groups, and even communities.  

These findings frame new ways of thinking about HCI outdoors, explore logistical issues associated with moving computing outdoors, and probe new experiences created by involving computing in outdoor pursuits.  Also important are the ways that social media has influenced preparation, experience, and reflection related to outdoor experiences.

HCI Outdoors: Theory, Design, Methods and Applications is of interest to HCI researchers, HCI practitioners, and outdoor enthusiasts who want to shape future understanding and current practice related to technology in every kind of outdoor experience. 


Similar content being viewed by others

Keywords

Table of contents (18 chapters)

  1. Rural Contexts

  2. Willed and the Wild

  3. Groups and Communities

  4. Design for Outdoors

  5. Outdoor Recreation

Editors and Affiliations

  • Department of Computer Science and Center for Human-Computer Interaction, Virginia Tech, Blacksburg, USA

    D. Scott McCrickard, Timothy L. Stelter

  • Department of Computer Science, Brigham Young University, Provo, USA

    Michael Jones

Accessibility Information

Accessibility information for this book is coming soon. We're working to make it available as quickly as possible. Thank you for your patience.

Bibliographic Information

Publish with us