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Analyzing and Prioritizing Usability Issues in Games

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HCI in Games: Experience Design and Game Mechanics (HCII 2021)

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Abstract

Identifying and addressing usability issues is a vital part of improving player experiences in games. This paper delves into different methods that can be applied to shortlist usability issues in games. We specifically discuss observational studies, think-aloud protocols, questionnaires, surveys, user interviews, focus groups, and heuristic evaluations. The paper also discusses approaches to prioritize usability issues in games through severity ratings. Severity ratings allow researchers to prioritize issues in terms of their impact on player experience and other factors, including business goals, cost of redesigns, etc. We also discuss how the player’s usability data can be analyzed using different approaches. Next, we discuss sources of biases in usability studies, ways of determining optimal sample size and approaches to reducing evaluator effect. Finally, we describe approaches to ideating design solutions to address usability concerns in games.

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Correspondence to Umair Rehman .

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Rehman, U., Abbasi, A.Z., Shah, M.U., Idrees, A., Ilahi, H., Hlavacs, H. (2021). Analyzing and Prioritizing Usability Issues in Games. In: Fang, X. (eds) HCI in Games: Experience Design and Game Mechanics. HCII 2021. Lecture Notes in Computer Science(), vol 12789. Springer, Cham. https://doi.org/10.1007/978-3-030-77277-2_9

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  • DOI: https://doi.org/10.1007/978-3-030-77277-2_9

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-77276-5

  • Online ISBN: 978-3-030-77277-2

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