Chalbi, A.: Understanding and designing animations in the user interfaces. Dissertation, Université de Lille (2018)
Google Scholar
Sosa-Tzec, O., Bergqvist, E.S.: Delight by motion: investigating the role of animation in microinteractions. In: Coorey, J., Murnieks, A., Rinnert, G., Shaw, H., Tegtmeyer, R. (eds.) Motion Design Education Summit 2021 Edited Conference Proceedings, 10–13 Jun 2021
Google Scholar
Chang, B.W., Ungar, D.: Animation: from cartoons to the user interface. In: Proceedings of the 6th annual ACM symposium on User interface software and technology (UIST’93), pp. 45–55. ACM, New York (1993). https://doi.org/10.1145/168642.168647
Ma, J., Chen, C.C., Lin, Y.C.: Emotional and cognitive assessment of use of functional animation. In: Proceedings of the International Conference on Machine Vision and Applications (ICMVA 2018), pp. 61–65. ACM, New York (2018). https://doi.org/10.1145/3220511.3220516
Laubheimer, P.: The Role of Animation and Motion in UX. Nielsen Norman Group. https://www.nngroup.com/articles/animation-purpose-ux/ (2021). Accessed 16 Feb 2022
Head, V.: Designing Interface Animation. Rosenfeld Media, New York (2016)
Google Scholar
McElroy, K.: Prototyping for Designers: Developing the Best Digital and Physical Products. O’Reilly Media Inc., Sebastopol, CA (2016)
Google Scholar
Maudet, N., Leiva, G., Beaudouin-Lafon, M., Mackay, W.: Design breakdowns: designer-developer gaps in representing and interpreting interactive systems. In: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, pp. 630–641. ACM, New York (2017). https://doi.org/10.1145/2998181.2998190
Leiva, G., Maudet, N., Mackay, W., Beaudouin-Lafon, M.: Enact: reducing designer-developer breakdowns when prototyping custom interactions. ACM Trans. Comput.-Hum. Interact. 26(3), 1–48 (2019). https://doi.org/10.1145/3310276
Article
Google Scholar
Walny, J., et al.: Data changes everything: challenges and opportunities in data visualization design handoff. IEEE Trans. Visual Comput. Graphics 26(1), 12–22 (2019). https://doi.org/10.1109/TVCG.2019.2934538
Article
Google Scholar
Bogachenko, A., et al.: All you need is web: visual interaction with no graphic background. In: Stephanidis, C., Antona, M. (eds.) HCII 2020. CCIS, vol. 1224, pp. 3–10. Springer, Cham (2020). https://doi.org/10.1007/978-3-030-50726-8_1
Chapter
Google Scholar
Bogachenko, A., Bondarenko, I., Voskoboinikova, D., Buhera, Y., Ko, D., Alkhimova, S.: Transform motion design into ready-to-go assets. In: Stephanidis, C., Antona, M., Ntoa, S. (eds.) HCII 2021. CCIS, vol. 1419, pp. 3–11. Springer, Cham (2021). https://doi.org/10.1007/978-3-030-78635-9_1
Chapter
Google Scholar
Biørn-Hansen, A., Grønli, T.M., Ghinea, G.: Animations in cross-platform mobile applications: an evaluation of tools, metrics and performance. Sensors 19(9), 2081 (2019). https://doi.org/10.3390/s19092081
Article
Google Scholar
Rufo, P.: Experimenting with motion in Android. Medium. https://medium.com/snapp-mobile/experimenting-with-motion-in-android-9283962ae0ef (2019). Accessed 16 Feb 2022
Gladkiy, S.: Native Animation for mobile apps using lottie. https://dzone.com/articles/native-animation-for-mobile-app-using-lottie/ (2019). Accessed 16 Feb 2022
Hidayat, T., Sungkowo B.D.: Comparison of memory consumptive against the use of various image formats for app onboarding animation assets on Android with Lottie JSON. In: 2020 3rd International Conference on Computer and Informatics Engineering (IC2IE). IEEE (2020). https://doi.org/10.1109/IC2IE50715.2020.9274612
Ivanova, B.N., Rusev, R.: Improving computer-generated images – methods for realistic depiction. In: The 3rd International Conference on Applied Research in Engineering, Science and Technology, Vilnius (2020)
Google Scholar
Joshi, A., Kale, S., Chandel, S., Pal, D.K.: Likert scale: explored and explained. British J. Appl. Sci. Technol. 7(4), 396–403 (2015). https://doi.org/10.9734/BJAST/2015/14975
Article
Google Scholar