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An interview with...... Tim Follin


After much searching, I managed to get in contact with Mike Follin (programmer and brother of Tim). He (very kindly) put me in contact with Tim and I passed on a series of broad ranging questions.

I must say at this point, if you are expecting a nostalgic interview, dealing primarily with the Commodore 64, you will be very dissapointed. I felt this would be a little naive, as the spirit of this site is to deal with all kinds of Computer Generated Music. Since Tim has more than successfully written music for a range of sound chips, and as he is such an accomplished musician, I have tried to cram in as many varied questions as possible...........




>To begin with can you give me a little bit of info on your background (age, place of birth, hobbies etc...)

I'm 27, born in St. Helens (between Manchester and Liverpool, near Wigan
and Warrington).� I'm still living in St. Helens, and currently renting
a 160 year-old lodge in the town cemetery, near a 15th century 'abbey'
ruin.� Actually, although everyone calls it an abbey, it's really a
chapel for saying final prayers for the dead before burial (apparently).
Forgive me telling you this, but it's the first place I've lived in with
character!


I hadn't thought that I had any hobbies apart from playing the violin,
which is really still connected to music.� But then I realised that I've
been writing stories more or less constantly for about six years.� When
I say stories, I mean scripts; I've been writing with a view to making a
(very) small budget film, some day.� I have no aspirations, however, to
be a 'movie director', as some people accused me of recently.� Everyone
should try writing.



>So, what have you been doing since leaving Software Creations in 1994?

I left Software Creations to join Malibu interactive, which lasted for
18 months.� That was really interesting.� Oh hang on, my mistake, sorry;
it was crap.� I did one project on the Sega Megadrive (Timetrax) using a
music driver a collegue wrote just for the game (I don't know what
happened to that music driver, but it was really good!).� After that, I
spent about a year doing virtually nothing and getting paid for it.
Weh-hey!� But then I had to go on the dole immediately afterwards.
After that, a group of us ALMOST got to devlop an original project for
Psygnosis.� Almost - but not quite.� They pulled the funding at the very
last moment, after stringing us along for two months.� Idiots.
Afterwards, Geoff and I put together an idea for an adventure game which
we called 'an interactive radio play' (whatever that means).� We sent it
to the BBC, who were initially optimistic.� Then everything went quiet.
Again.� Never mind - the demo souded nice, but the game was rubbish
really.� It depended on a system of character intelligence which was
rather labyrinthine and confusing.� So Geoff and I did a few contracts
for Probe and Funcom, which didn't pay enough for two.� Then I got to do
the Batman & Robin music for Probe last Summer, around the same time
that Geoff decided to go back into teaching.� And hey presto - it's now!



>Has any of the music you have written since then been published?

Well, Timetrax was published.� I don't know if Batman Forever was
published.� It WAS terrible though - we just wrote some tunes on the
AW32 and Probe's musician had to convert them.� He had our sympathy.� I
don't think the Funcom game was published, but I presume Batman & Robin
will be published.


>Over the last 13 years or so, what one project are you most satisfied with?
>Why?

13 years.� Jeez!� I'd chose Batman & Robin, because I didn't really
compose the music!� I can't listen to things I've done once they're
finished; they just sound out-dated.� I like odd tunes here and there I
suppose, like bits from the Amiga Ghouls & Ghosts and occasional bits
from the SNES.� I did a NY NY big band finale for Xmen, which at least
made a few people laugh!



>Which computers have you loved and hated writing music for in the past?

I hated the AY chip.� Wasn't it designed as a doorbell chime?� The NES
wasn't much better, but at least it had a bit more character.� I liked
the C64 and the SNES best.� I could never make the Amiga sound very
good.� I like the 'CD' chip now...


>What equipment do you use now that you are producing Redbook CD music?

Very little.� An Ensoniq ASR 10, a roland JV-880 and an Alesis Midiverb
4.� Assorted guitars.� I sort of want a digital multi-tracker, but I
think I'd rather spend the money on a better tape multi-track.� There's
something friendly about the sound of a good tape machine!



>Have you ever considered writing an Album?

No.� I'm not good enough.� And I hate sampled music.� I spend most of my
time trying to make samples sound like they are real instruments being
played by real people.� If I thought I could get enough musicians
together to play on an album, I might try it.� The problem is that I've
always written music to be part of something else.� I think music is
basically an unconscious experience - it doesn't and shouldn't engage
your intellect - but unless your intellect is engaged by something
relevant, like the lyric, you're liable to bring all sorts of random
focus points to it.� I actually like a lot of non-lyrical music,
including lots of classical peices (although I hate a lot of opera), but
I know that I'm inventing an intellecual focus for it, like imagining an
image or a 'scene' which the music provides the context for.� So rather
than wanting to make an album, I decided that I wanted to make a film,
with the idea that a film would (in theory) provide the intellectual or
conscious focus.� And I've been trying for six years!� Perhaps I've set
myself too big a task.� Should I give up?



>Do you have fond memories of the sounds you could create using the Commodore
>64?

The thing I liked about computer music, especially on the C64, was that
it was like playing an instrument in its own right.� I also liked the
fact that you couldn't be pretentious with something that sounded so
unreal.� But this is also its curse.� The general public thinks computer
music and computer sound FX might as well be the same thing; unless you
know the limits of the sound chip, you won't understand what the
composer is doing.� If you expect an orchestra and get an electric
guitar solo, you'll be disappointed.� If you've never heard an electric
guitar, you'll just be confused!



>There are overtones of Hawkwind, Mike Oldfield, David Bowie and other 70's groups/musicians in your music. Would you cite these as being some of your major influences, if not who are?

I never consciously listened to Hawkwind or Mike Oldfield, or David
Bowie, but I'm sure you can't grow up without being influenced by the
music around you, from radio and television.� My first proper record was
ELO's 'Out of the Blue' (and I still long to multi-track my violin!).
Both my older brothers were listening mainly to Rush, Genesis, Yes and
Vangelis as far back as I can remember.� These obviously influenced me.
My own preference in my early teens (sqashed by peer pressure) was for
Quincy Jones; I realised that everytime I heard something on the radio
which jumped out at me, it'd have something to do with Quincy Jones.
This is quite odd to think now - you only hear his name on Jazz FM these
days!� I got into Jethro Tull in my teens.� More recently, I got into
Stevie Wonder again.� There were always Jazz people and classical people
who I liked, however.



>I hate top 10-type questions, so can I ask you to name some of your favourite Albums in your collection (in no particular order)

I'm not sure I can answer that!� It changes all the time.� At the moment
I'm listening to the Led Zeppelin BBC sessions tapes.� Last month it was
Debussy's 'La Damoiselle Elue', before that it was John Adams'
'Harmonium' and before that it was probably something like Vaughan
Williams' fantasia on a theme by Thomas Tallis, or his sixth symphony
(which is very filmic).� That sounds pompous, doesn't it?


>I hear you are quite an accomplished player of the piano and guitar, are there any other instruments you are adept at playing?

There are many others which I am inept at playing, yes.� Oh adept?� Oh
right; no, sorry.� I violin with the fiddle a bit, like I said.� But I
can't play any real lead instruments, which really annoys me.� I can't
play any instruments you blow into.� Apart from the penny whistle, a
bit.



>Are you or have you ever been in a band?

Twice.� Once, briefly, with my cousin, when I played the keyboard.� But
there's no crotch factor playing the keyboard.� I could have bought one
of those keyboards you wear like a guitar, couldn't I?� That's if
someone didn't take it off me and set fire to it first.� I was in
another band for a few years, playing the bass.� We did one gig.� Then
we sacked the singer.� So without a singer, we couldn't play any more
gigs.� Logical really, isn't it?� In the end it just fell apart, I think
mainly because we didn't admit that we needed a singer.� Silly really,
considering how close we were to being brilliant!� When you're writing
as a band, I think you should probably have a singer who does singing
and nothing else.� Well, I think that's what ruined it for us.


>There seems to be very little information about you, both on the WEB and in magazines. Do you see yourself as a very private person, or do you simply not have the time?

I have the time, God knows!� I can't see any reason why there should be
any more on the web about me.� Who's interested?� I'm surprised by the
amount of stuff about me, actually.



>Many artists feel that drugs play an important part in writing original, innovative music. Do you agree, or does this statement offend you?

I
t doesn't offend me, but other than beer and caffeine, I haven't taken
any 'recreational' drugs.� I've just never liked the idea of messing
with my brain, frankly.� Call me soft!� I've found other ways of
reaching certain levels of consciousness, mainly though dreaming.� That
would be read as a joke by anyone who knows me.� But in fact it's true;
I depend on dreams as a source of unconscious 'revelation'.� I
discovered Carl Jung about five years ago, which for me was like finding
someone I once knew in a past life or something, but had forgotten.� You
have to read through the turn-of-the-century period he was writing in to
some extent, but he made sense of a lot of things I had seen but was
unable to understand.� Frankly, I think that unless you understand what
you experince, whether it be through drugs or dreaming, it's no use to

you.


>Have you got any music which has never made it into a game? (if so, can I have a copy!)

There was some stuff I did at Malibu for a game called 'Firearm', which
never heard the light of day.� Then again, that's probably a good thing.
I did some demo tunes as well, which nobody heard.� I'm lucky enough to
have had almost all the things I've done published, which I realise is a
great advantage and privilege.� I'll send you some unreleased stuff!


>When writing your earlier pieces of music, for example Agent X II or Chronos, did you arrange and write these pieces using REAL instruments, or were the tunes constructed and written using just the computer?

They were written directly into the computer.� When you're confined by
so many arbitrary technical limitations, you have to do it that way!



>Do you have any recordings (once again using REAL instruments) of your earlier
>work?. There are lots of people around (including me) who would love to hear fuller versions of your music

I'm afraid there aren't any 'fuller' versions of those tunes.� What you
hear is all there is!


>The Amiga's Ghouls and Ghosts (on level 1) had a reversed sample of someone wispering "SECRET
>AUTHORITY". Is it your own voice? Is there a story behind it? Did you ever think anyone would discover this?

I'd completely forgotten about that!� Did I really put that in?� It's
just me messing around and trying to be spooky, I'm afraid!� Although,
of course, there has always been a secret authority...



>What does the future hold for you?

Hopefully something interesting.� Anything but blandness!� There are
lots of things I want to do.� Perhaps I'll get around to making that
film!� Who knows?



>If you could be doing something else, something completely different, what would it be?

I've answered that - making a film.� That's not completely different
though, is it.� I'd like to have been an architect, just so I could
design my own house and know how to build it.� Actually, I'm reasonably
happy with what I'm doing.� Hey!� I've never realised that!



>Thats all, thanks for your time Tim. Any chance of doing a tune for Computer Music Generation?

Just call my name, and I'll be there....




Computer Music Generation 1998

realised that!


>Thats all, thanks for your time Tim. Any chance of doing a tune for Computer Music Generation?

Just call my name, and I'll be there....



Computer Music Generation 1998