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IGN Entertainment Policies

Unless expressly stated otherwise in the applicable IO, these Policies set forth the various criteria and specifications such as content limitations, technical specifications, privacy policies, user experience policies, community standards, editorial and content policies, and advertising creative due dates, that govern advertising on the US based websites owned or controlled by IGN Entertainment, Inc. (“IGN”), including any websites for which IGN is representing the advertising inventory in whole or part. These Policies may be applied based on the text or other creative elements in an ad, the content of the advertiser site and the nature of advertiser’s products and services, or the channel on which the advertising is to run. IGN reserves the sole right to interpret and implement the Policies, including to reject or approve any ad or campaign, and to condition, suspend or disable any ad or campaign, for violation of these Policies. IGN further reserves the right to remove any advertising that it deems intrusive or inappropriate. Refunds will not be issued for promotions where the related advertising is affected as a result of Policy violations.

Privacy and Data Collection


IGN prioritizes the privacy of its users and their ability to control information collected about their activities on IGN. Further, as a premium media site with a concentrated demographic, IGN places a high value on the proprietary nature of its users and their activities. As such, IGN wishes to emphasize the following policies with respect to privacy and data collection.



Advertising Standards


The following standards are meant to serve as a guideline as to the standards that IGN will impose when determining whether or not to accept certain advertising content, though the list is by no means comprehensive. Content subject to review will be reviewed in light of several factors, including the intended audience (for example, advertising featuring a model in a bathing suit may be appropriate for askmen.com but not for whattheyplay.com), nature of the product or service being advertised, and time restrictions (if any). Advertising run without review will remain subject to acceptance by IGN.

Adult and Sexual Content:



Alcohol, Tobacco, and Weapons:



Competitive Products and Services:



Drugs and Paraphenalia:



Gambling:



Intellectual Property Rights, Trademarks, Etc.:



No Misleading Advertisements:



Political and Public Service Organization Advertisements:



Prohibited Products:

The below items are Not Allowed:



Software Downloads:



Sensitive Content:



User Experience / Ad Functionality:



Additional GameStop Restrictions:

The following is a list of specific areas that are monitored closely and are considered unacceptable without GameStop's prior written approval:

In all instances, game-related advertisements and content must conform to ESRB standards, includiong ESRB age-gating requirements and standards for treatment of games not yet rated by the ESRB.

General Guidelines




General Flash Information


Advertisers should submit the original Flash file (*.fla), SWF, HTML, and supporting PC fonts, so IGN can insert the click tracking solution if it has not been done already. This will also allow IGN to troubleshoot if there are any issues with the SWF.

Advertisers should submit a backup image (*.gif or *.jpg) for each ad unit to display to users without the required flash player. Image files are subject to file size specifications.

The *.fla file must have the clickTag embedded in a button, independent of any movie clip within the *.fla itself (please see "Tracking Macromedia Flash" below).

The wording of "clickTag" as a variable is case sensitive, please make sure to implement as per the next section below ("Tracking Macromedia Flash") For AS3, please use:

var req:URLRequest = new URLRequest(root.loaderInfo.parameters.clickTag);

myButton.addEventListener(MouseEvent.MOUSE_UP, tracker);

function tracker(event:MouseEvent):void {

navigateToURL(req, "_blank");

}

Flash advertising initial load is subject to file size specifications. Note that subsequent load allows for much greater file sizes than initial load. A subsequent load is defined as follows: an ad’s subsequent load (a) loads at least 4 seconds after its initial load or (b) loads after the rest of the page has loaded.

Advertisers using third party ad servers should publish all flash with the 'Window Mode: Opaque Windowless' in the HTML wrapper to ensure Flash will display properly on the page.

IGN accepts Macromedia Flash version 4, 5, 6, 7, 8 and 9.