audio
Here are 4,618 public repositories matching this topic...
This regards the docs available here: https://mpv.io/manual/master/ so I am not following any template. I was told to open a new issue if this still persists: mpv-player/mpv#2224
I do think it persists.
- The docs for
sub-scale-with-windowsay that the option is misnamed. Would it not be better to rename it so that it makes sense? I proposesub-scale-with-video
API documentation
Hi,
I was looking for a complete documentation of the actual Koel API, but I could not find any in the wiki. Not sure if I missed it somewhere, in such case I am really sorry.
If there is no such documentation, I think adding one somewhere, like in the wiki, would be a great addition!
Thanks!
Basic info
Application name: prom2teams
Application repo link: https://github.com/idealista/prom2teams
**Application h
The text says "y is the number of changes of chroma samples between the first and seconds rows of a pixels."
But isn't it more accurate to say:
"y is the number of changes of chroma samples between the first and last rows of a pixels."
If not, I still don't understand how chroma subsampling is used!
Using Gstreamer isPlaying() always returns true even when paused and using plain ofVideoPlayer it returns false when paused. It would be great to have a standard behavior.
see:
arturoc/ofxGStreamer#27
-
Updated
Jul 15, 2020 - C++
I'd like to be able to set sound source volumes via AppleScript or similar — I can't seem to find any information regarding this, and the dictionary seems to only apply to setting output.
I'm using BetterTouchTool to send volume levels from a midi device with faders, and I'd like to associate the faders with different sources in BackgroundMusic.
The documentation does not have a key code for the numberpad dot. Is this intentional? It comes up as Unknown when it is pressed. The same is true for the numlock and capslock key although this kinda makes sense.
Shouldn't there be a NumpadDot key code?
language reference
This should be added to support the Tor folks!
1. Summary
It would be nice, if to SpeechRecognition documentation would be added links to these parameters of each speech recognition engines/API:
- Languages by supporting engine/API
- Pricing
- Limits of free plan (if exists)
2. Argumentation
2.1. Common cause
Saving a users time.
2.2. Details
For e
Looking at https://wavesurfer-js.org/plugins and https://wavesurfer-js.org/example/spectrogram/index.html it is entirely unclear how this plugin is supposed to get loaded.
The second link has an example that is literally impossible, because you can't reference a variable before it's been declared (the wavesurfer var does not exist yet, so the wavesurfer: wavesurfer instruction is an error),
-
Updated
Jul 12, 2020 - Python
-
Updated
Jul 7, 2020 - JavaScript
-
Updated
Jul 13, 2020 - C
Description
STFT allocates an output buffer, but sometimes you might want to have it compute directly into an existing buffer. For example, in griffin-lim, the method alternates stft/istft for each iterate, which is then discarded. It would be better if we could give it an out= variable, which it would use instead of allocating a new buffer; this way, we could cut down on redundant mem
http://xxapp.github.io/blog/2017/02/analyze-rythm-js
Best of :
- " Although it seems that there is no wide range of practical value, Okazari can be seen as a person who knows how to enjoy life."
- "Okazari's entertainment spirit is worth learning, and sometimes the code is not just for economic benefits, but also for happiness."
Mumble-Client.
It would be nice if it would be possible to give others users(only seen by yourself) nickname next to the username, so people can be fastly recognized even if they e.g. have a username which is similiar to another users username.
Suggestion:
This can be set by right-clicking the users name with an entry called "Set nickname".
Then name would like the following in the UI:
In PyAudioAnalysis > audioFeatureExtraction.py, there is stEnergyEntropy.
I can not understand what is the difference between 'Eol' and 'numpy.sum(sub_wins ** 2.)'
Plz let me know, the differece of two things( 'Eol' and 'numpy.sum(sub_wins ** 2.)')
Motivation
In supercollider/supercollider#4572 we discussed the need for better documentation on when collection functions test on equality vs identity. For instance, SequenceableCollection:indexOf tests on identity, but you wouldn't know it f
When straight up using the Makefile, the man file gets installed. However, this is not the case with CMake, and I can not find an option for it. Please also allow installing any documentation, like man files, when using CMake.
For classes declared with struct, forward declarations should also use struct. Currently, only struct Message violates this in a few header files (2 or so?).
https://github.com/audacity/audacity/blob/master/src/audacity.desktop.in currently have no keywords.
Other software sometimes have keywords so users can find the software if they search for "audio" or "edit" etc.
Example:
Keywords=audio;editing;recorder;[...];
It would be best to add the strings from the following .desktop lines into the po files so they can be translated there:
-
Updated
Apr 24, 2020 - C
-
Updated
Jul 4, 2020 - Python
Improve this page
Add a description, image, and links to the audio topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the audio topic, visit your repo's landing page and select "manage topics."



The documentation for
duration()says:But to get an ID, we need to call
play()first. This means, if we have a sound sprite, we can't get the duration of individual sounds in the sprite without actually starting playback.As a workaround, I found you