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webgl

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three.js
pixi.js
bgfx
deck.gl
thw0rted
thw0rted commented Jan 30, 2020

Sandcastle example: open any basic shape (e.g. Rectangle) and try to set an outlineWidth, or search "outlineWidth" on this tracker and read any of a bunch of existing issues, starting with #40 (!)

Browser: any

Operating System: Windows only, apparently

Since the very beginning of Cesium, people have been trying to use the outlineWidth property on EllipseGraphics, RectangleGraphics, Po

engine
daredevildave
daredevildave commented Feb 26, 2019

If a material has an existing prefiltered cubemap set, then updating the material's cubemap property material.cubeMap = cubemapAsset.resource will have no effect as this call doesn't update the prefiltered textures in the material.

Changing a material's cubemap should at least clear old cubemap data, and ideally update it to the new maps.

react-map-gl
KnightCoder
KnightCoder commented Apr 23, 2020

Currently there are not enough documentation that one finds about the editor (GUI). The editor is vast and has too many great options, exploring it is not easy but getting lost inside the editor is easy. Hence, requesting you to consider making a video documentation about using the editor. Here one can explain about things such as the Graph editor, GPU, Publishing, Player, Configuring these, vario

SolAZDev
SolAZDev commented Sep 22, 2019

Besides the wiki, are there any plans to compile an API reference documentation?
I'm rather lost with a few things, particularly adding properties to the nodes on WebGL/Canvas. While I am one particular case, I think we could all agree having Documentation to read would be rather beneficial if not plain helpful.

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