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pathfinding

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Currently Implemented Path Finding (Dijkstras, BFS, A Star, BiDirectional) Sorting (Merge, Quick, Heap, Bubble, Insertion, Selection) Backtracking (NQueen Problem) Searching (Linear, Binary)
  • Updated Jul 18, 2020
  • JavaScript
Self-driving-vehicle

Simulation of self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
  • Updated Dec 18, 2019
  • C#

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