c99
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Nov 1, 2020 - C
It would be a cool proof of concept to see Flecs running in the browser. As a first step towards this, the ecs_graphics project could be ported as it showcases the bare minimum for a game with graphics (input + rendering).
Link to example:
https://github.com/SanderMertens/ecs_graphics
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Introduce a decode flag that produces a vertically flipped image, this would only be valid in non-progressive mode.
Cleanup post v0.6.0
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pDescription
may be null and causes a hard-fault when observers are notified of a resource update.
https://github.com/Lobaro/lobaro-coap/blob/b6b5ced0f7d013022c848d5f3da4ddb757339b6c/src/coap_interaction.c#L279
It's set to NULL when an null or empty string is passed in as a resource description on CoAP_CreateResource
:
https://github.com/Lobaro/lobaro-coap/blob/d7a4c79ad2217f744ac9757d2b4b
Reference implementation in milagro-c
apache/incubator-milagro-crypto-c#47
For readability and maintenance the new BLS implementation can be made in Lua script with a very small computational overhead in Zenroom.
Implementaiton: src/bls192.c.in
Example usage: examples/example_bls_sss_ZZZ.c.in
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Problem:
A common pattern is:
which could be simplified.
Solution:
*ptr
could be an*out
parameter tos2n_stuffer_skip_write