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OpenGL

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OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.

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heinezen
heinezen commented Sep 7, 2020

Required skills: Python, Cython, nyan, maybe C++

Difficulty: Medium

Currently, the asset converter stores the openage nyan API as hardcoded nyan objects. It would be much better if the converter could read the API objects from the filesystem with a parser. There would be two ways to do this. Either we implement a new Python parser for nyan or we extend libnyan's already existing C+

raylib
trikko
trikko commented Nov 1, 2020

MeshNormalSmooth() takes a vertex and iterates all the others, looking for vertices with a distance < epsilon.
Then it calculates their normals and sums it.

That's not a good idea, IMO:

  • Two close vertices can be not physically linked, I don't think summing normals makes sense.
  • It's quadratic.

A simpler and faster way to smooth a model could be:

  • Iterating through each triangle
1ec5
1ec5 commented Mar 22, 2018

MGLTilePyramidOfflineRegion should have a countOfTiles method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount() function added in #9906.

This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica

📸 A well documented, high-level Android interface that makes capturing pictures and videos easy, addressing all of the common issues and needs. Real-time filters, gestures, watermarks, frame processing, RAW, output of any size.
  • Updated Sep 14, 2020
  • Java
vectorcharlie
vectorcharlie commented Jan 27, 2020

Currently is not possible to drop a file or group of files (or folders) from the desktop to a Panda3d window. In my case, as I am doing a media player/file sequence flipbook, it would be a great feature. Don't know if it would be useful for a game, but any kind of application that uses P3D as the backend would have a benefit of it.

RBD mentioned the following:

"On Windows, from a cursory loo

Created by Silicon Graphics

Released January 1992

Website
www.opengl.org
Wikipedia
Wikipedia

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