Game Off, our annual game jam (a hackathon for building games) returns this weekend. Participants will be given a secret theme on November 1 and will have the entire month of November to build a game based on their interpretation of the theme. This is a great excuse to build your first game, learn a new language, game engine, or other framework. Alternatively, this could be a way to kick off a new fun weekend/evening project!
Last yearâs theme was âleaps and bounds,â and over 200 games were submitted, including pixelated platformers, a blocky puzzler, an LCD-looking point ân click game, and more.Â
If youâve never built a game before, you might be interested in taking a look at free and open source game engines like Phaser (perfect if you know JavaScript), Godot (great if youâre comfortable with C#, C++, or Python-style syntax), or libGDX (excellent if youâre proficient with Java). You can find additional examples on the Game Off website.
The use of free and open source tools is encouraged, but it is not a requirement. Previous yearsâ entries have included Unreal Engine, Unity, PICO-8. Heck, weâve even had Commodore 64 and NES games submitted!

