-
Updated
Nov 25, 2020 - C++
game-development
Here are 8,646 public repositories matching this topic...
-
Updated
Nov 24, 2020 - JavaScript
-
Updated
Nov 9, 2020
-
Updated
Nov 25, 2020 - TypeScript
-
Updated
Oct 22, 2020 - C++
-
Updated
Nov 21, 2020
-
Updated
Nov 19, 2020 - C++
To quote eishiya from the Tiled forum:
When highlighting a layer, have an option for a light colour as the fade colour. The dark default doesn’t work well with dark tiles, as they blend in.
Could probably be added alongside the grid color configuration.
-
Updated
Nov 17, 2020 - C++
-
Updated
Nov 25, 2020 - C++
-
Updated
Jul 25, 2020 - Python
-
Updated
Nov 24, 2020 - C++
-
Updated
Nov 24, 2020 - JavaScript
-
Updated
Nov 22, 2020
-
Updated
Nov 3, 2020 - C++
-
Updated
Nov 3, 2020 - C#
-
Updated
Nov 20, 2020 - C++
-
Updated
Oct 11, 2020
-
Updated
Nov 21, 2020 - C#
-
Updated
Nov 13, 2020 - JavaScript
-
Updated
Nov 24, 2020 - Haskell
-
Updated
Nov 24, 2020 - Go
You mistakenly write the explanation of Alpha().IsPlayerConnected(playerID) to Alpha().GetPlayerCount() explanation :
Alpha().GetPlayerCount()
This function returns if the playerID is currently connected to the GameServer. This is always accurate from what has been set through this SDK, even if the value has yet to be updated on the GameServer status resource.
Alpha().IsPlayerConnected(pl
-
Updated
Nov 25, 2020 - C++
-
Updated
Nov 19, 2020 - C++
In #3571 we add a system to track AFK status for players.
This is a suggestion to simplify the implementation of AfkAuthoritySystem.java by removing the internal field count. As noted in MovingBlocks/Terasology#3571 (comment) I'm not sure whether this is actually required. I'm wondering whether it would also work to just rely on the entity information we
-
Updated
Nov 19, 2020 - CMake
-
Updated
Oct 24, 2020
Improve this page
Add a description, image, and links to the game-development topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the game-development topic, visit your repo's landing page and select "manage topics."


Required skills: Python, maybe Cython
Difficulty: Medium
The openage converter is able to optimize the compression for created PNG files by utilizing a search algorithm inspired by OptiPNG. To do this, the search algorithm first tries 8 different compression settings by creating PNGs with these settings in-memory. The compression settings that produ