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rasterization
Here are 95 public repositories matching this topic...
2D Vector Graphics Engine Powered by a JIT Compiler
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Apr 12, 2021 - C++
Learn computer graphics by writing GPU shaders!
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Apr 15, 2021 - GLSL
Software rendering engine with PBR. Built from scratch on C++.
learning
c-plus-plus
prototype
cpp
shaders
graphics
software-rendering
sdl2
parallelization
graphics-programming
rendering-engine
rendering-pipeline
3d-graphics
rasterization
physically-based-rendering
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Jan 15, 2021 - C++
Software rasterization, N-Body simulation and Game of Life in Rust + Haskell
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May 28, 2016 - Rust
A small software graphics renderer
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Jun 6, 2018 - Swift
A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.
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Sep 18, 2018 - C++
Parallel and memory efficient CPU rasterizer. Can process and merge multiple meshes to a single voxel model.
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Apr 10, 2021 - C++
Enter the world of rasterization with simple hands-on code
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Feb 25, 2020 - C++
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).
gpu
rasterization
compute-shader
software-rasterizer
bin-rasterization
pixel-rasterization
tile-rasterization
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Apr 5, 2021 - C++
This is my library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
c
unicode
gui
opencl
vector
macros
lookup
pow
vector-graphics
fixed-point
spiral
libraw
clfft
exp
rasterization
antialiasing
approximation-algorithms
sqrt
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Apr 17, 2021 - C
Blend2D Bindings for Rust
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Apr 23, 2020 - Rust
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Aug 18, 2020 - Go
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Nov 6, 2019 - JavaScript
A Tile Based CPU Rasterizer
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Apr 17, 2021 - C++
Simple software rendering engine with vertex/fragment shaders, attribute interpolation, buffers and all that jazz.
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Mar 28, 2020 - C
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Nov 6, 2019 - JavaScript
A light-weight CPU implementation of a 3D graphics pipeline for embedded systems
c
software-rendering
rendering
matlab
rasterizer
rendering-3d-graphics
graphics-rendering
rasterization
graphics-pipeline
pipeline-cpu
implementation-in-c
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Oct 31, 2018 - C
This is a graphics engine that I have been developing for the last couple of months. It features a ray tracer, path tracer, rasterizer and a wireframer, all interacted with using a simple GUI designed using Qt Creator.
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Nov 1, 2018 - C++
Convert geojson to a grid/raster
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Mar 31, 2021 - JavaScript
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Nov 6, 2019 - JavaScript
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Sep 14, 2020 - Go
Rasterize SVG Elements for Download as PNG
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Nov 14, 2018 - TypeScript
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During a recent Dask tutorial someone asked "Can Datashader run on Dask?" and I was pleased.
It would be good to have an easy-to-run example that was advertised Datashader from Dask resources. Often we do this in examples.dask.org . Is there an example that makes sense to deploy there?