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game

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heinezen
heinezen commented Nov 24, 2020

Required skills: Python, maybe Cython

Difficulty: Medium

The openage converter is able to optimize the compression for created PNG files by utilizing a search algorithm inspired by OptiPNG. To do this, the search algorithm first tries 8 different compression settings by creating PNGs with these settings in-memory. The compression settings that produ

olistic
olistic commented May 25, 2018

Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.

Example:

# Starbolt - beginner
lila
abstreet
dabreegster
dabreegster commented Nov 17, 2020

Especially around the bodies of water in Seattle, there are sailboats and kayaks moving around. It would be interesting to simulate these to add flair. This is low priority in the scope of the project, but I think it could make a potentially fun starter project and does have value:

  • any enhancement to the game's visuals can better engage people and help them understand changes to the map in co
emptytriangle
emptytriangle commented Nov 29, 2020

#45680 has me thinking about common New England foods that are missing from CDDA.

Here's a list I came up with off the top of my head, feel free to add to it:

  • New York System weiners (and associated diners - should be somewhat rare)
  • crab cakes (small stands / food trucks? Especially in amusement park-type locations)
  • oyster crackers should be common in kitchens, especially near clam c

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