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rts
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Operating System: Any
Commit/build: None
Original game source: Any
*Reproducible in the original Generals Zero Hour?
Multiplayer affected?
Are you using any mods? (like Gentool, Rise of the Reds or Contra)
Issue explanation
Plain string files cannot reliably be read from .big files as they rely on line ending conversions of text mode file IO and .big file contents c
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Currently if a unit is spotted by a third party but not in direct line of sight of a shooter, the shooter will still shoot. This should not happen.
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May 1, 2020
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Init mode can be inferred from the game type i.e. matchmaker -> auto lobby, otherwise -> normal lobby.
We should add a game_type
field to the game_launch
message just like how it is in the game_info
message and add a comment stating that init_mode
is deprecated.
https://github.com/FAForever/server/blob/ad7d66355fa5ab50078db40f24475418a263e5e5/server/games/game.py#L850
https://github
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Describe the feature you'd like
When saving a game, you should get a suggested savegame mentioning Campign-or-Skirmish, map name, opponent-count-if-skirmish, cheating-enabled-or-not
Describe why do you think it is needed
Coming up with a good name gets tedious.