MonoGame
- The Universe
- http://www.monogame.net
- [email protected]
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Repositories
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MonoGame
One framework for creating powerful cross-platform games.
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MonoGame.Samples
A few cross-platform game samples using MonoGame.
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MonoGame.Dependencies
The MonoGame binary dependencies submodule.
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AssimpNet
GitHub mirror of https://bitbucket.org/Starnick/assimpnet/
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MonoGame.WebDemo
The sample code and latest build of the live MonoGame web demo.
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assimp
Forked from assimp/assimpOfficial Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
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MonoKickstart
Forked from flibitijibibo/MonoKickstartKick start executable for running stand-alone distributed Mono applications
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nvidia-texture-tools
Forked from castano/nvidia-texture-toolsTexture processing tools with support for Direct3D 10 and 11 formats.
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CppNet
Forked from xtravar/CppNetQuick and dirty port of jcpp to .NET, with features to support Clang preprocessing
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XamarinShowSample
XamarinShow Episode 19 Sample
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glsl-optimizer
Forked from Jjagg/glsl-optimizerGLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
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MonoGame.Packager Archived
A cross-platform packaging tool for deploying MonoGame games.
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opentk Archived
Forked from opentk/opentkThis Open Toolkit library is a fast, low-level C# wrapper for OpenGL and OpenAL. It can be used standalone or inside a GUI on Windows, Linux, Mac, Android and iOS.
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GLSLOptimizerSharp
Forked from infinitespace-studios/GLSLOptimizerSharpC# Wrapper for the GLSL Optimiser at https://github.com/aras-p/glsl-optimizer
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mojoshader
Forked from espes/mojoshaderFork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame
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MVA
The code for our Microsoft Virtual Academy presentation.
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MonoGame.Logo
All official MonoGame logos and branding.
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openal-soft
Forked from KonajuGames/openal-softA software implementation of OpenAL used in MonoGame on Android.