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MonoGame.Content.Builder.Task fails when target framework multitargeting
#7409
opened Nov 24, 2020 by
vpenades
DynamicSoundEffectInstance "Queue empty." crash in PlatformUpdateQueue
#7402
opened Nov 14, 2020 by
lodicolo
[Doc] Incomplete VertexBuffer documentation
Documentation
#7396
opened Nov 5, 2020 by
georg-eckert-zeiss
Pipeline extension 3.8 Unable to load DLL ‘FreeImage’ but works in MG Pipeline tool.
ContentPipeline
#7385
opened Oct 28, 2020 by
gronken
Cannot select a mip level /array slice to target for a RenderTargetCube using SetRenderTarget
#7379
opened Oct 19, 2020 by
willmotil
New 3D Model architecture with in built Animation support and PBR
#7371
opened Oct 6, 2020 by
vpenades
Create a version of Texture2D.FromStream() which does not set RGB = 0 when alpha = 0
#7363
opened Sep 28, 2020 by
YTN0
TrimmerRootAssembly entry in project templates appears to be incorrect
#7357
opened Sep 20, 2020 by
alexrp
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