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Move glTF material conversion shader code into shader chunks
area: graphics
enhancement
#2555
opened Nov 12, 2020 by
raytranuk
•
Review required
Feature/arealights
area: graphics
enhancement
#2535
opened Nov 6, 2020 by
marklundin
•
Review required
Grabpass compatibility improvement with alpha / antialiasing settings combinations
#2504
opened Oct 28, 2020 by
mvaligursky
•
Review required
RenderComponent - new component to replace ModelComponent
#2488
opened Oct 22, 2020 by
mvaligursky
•
Draft
Improved Touch Controls
area: input
docs
enhancement
#2463
opened Oct 5, 2020 by
GamerWael
•
Review required
Support for glTF scenes, cameras and lights
#2385
opened Aug 26, 2020 by
godiagonal
•
Review required
Moved compound and trigger update back to 1.27.4 order
area: physics
bug
#2227
opened Jun 30, 2020 by
yaustar
•
Review required
AssemblyScript/WebAssembly for performance critical math code
#2213
opened Jun 27, 2020 by
kungfooman
•
Review required
Particle system optimizations
area: graphics
enhancement
performance
#2114
opened May 30, 2020 by
willeastcott
•
Review required
Add a physics joint component
area: physics
enhancement
#2095
opened May 24, 2020 by
willeastcott
•
Draft
Shape constructors copy parameters
area: graphics
enhancement
#2088
opened May 20, 2020 by
mvaligursky
•
Draft
Added API to allow developer control of when to create the emitter
area: graphics
performance
#2002
opened Apr 15, 2020 by
yaustar
•
Review required
Add basic scroll view UI example.
area: ui
enhancement
#1895
opened Feb 29, 2020 by
willeastcott
•
Draft
Debug primitive drawing API
area: graphics
enhancement
#1875
opened Feb 14, 2020 by
mvaligursky
•
Draft
Async shader compilation (KHR_parallel_shader_compile)
area: graphics
#1855
opened Feb 5, 2020 by
Maksims
•
Review required
fix: app.destroy do not destroy all textures
area: graphics
#1645
opened Aug 7, 2019 by
scarletsky
•
Review required
User-defined material parameters support.
area: graphics
#1592
opened Jun 14, 2019 by
e-strokov
•
Review required
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