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embedded
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paddle-mobile将开发一个新的版本,为了:
- 支持Paddle Fluid
- 更小的体积
- 更快的速度
- 更广泛地支持各种arm设备和终端平台
因此,paddle-mobile将会进行一次完全的重构,从框架设计到代码开发。在新版本开发完成后,将会删除原有mobile-deep-learning的代码。新版本开发期间,代码将放置在paddle-mobile repo的一个子目录下。对于子目录的命名,目前有3个候选,希望大家投票:
👍 zygote👎 paddle❤️ fluid
有更好的建议,请回复issue。相关issue:#121
另外,待新版本代码开发完成,移除老版本mobile-deep-learning代码后,新版本代码将移出子目录,直接放置在paddle-mobile repo下面。
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Is your enhancement proposal related to a problem? Please describe.
access_addr
always seems to be of size 4; that should be #defined.
crc_init
always seem to be of size 3; that should be #defined.
https://github.com/zephyrproject-rtos/zephyr/pull/31009/files#r736229677
https://github.com/zephyrproject-rtos/zephyr/pull/31009/files#r736229386
Describe the solution you'd like
A
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Related to metering wasm3/wasm3#127 and being able to run a set number of instructions, I'd like to be able to serialize a paused interpreter's state and deserialize it to a new interpreter instance; very roughly,
const interp = new wasm3.Interpreter(module);
interp.interpretNInstructions(100);
const interpState = interp.serializeState();
const interp2 = wasm3.In
Blynk library version: master branch at 144a90f3bdb66c3b6c03cce0335c1f1e304d91d6
IDE: VS Code + PlatformIO
IDE version: 1.52.1
Board type: ESP8266
Additional modules: Arduino ESP8266
Scenario, steps to reproduce
Blynk.run()
blocks if there is no internet connection on the network and connecting to a local server via SSL.
According to my investigation, `BlynkArduinoClientSecure::conn
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- The
set_mode_X()
HIL functions need to support returning an error if hardware does not support that mode or if the implementation cannot put the hardware in to that mode at that time. See for an example where panic is used instead of returning an error https://github.com/tock/tock/pull/2629/files.
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While fixing PR #4662 / issue #4657 it was found that PulseIn is not using the common_hal
method of state machine construction. The common_hal
version has more checks and would keep the functionality properly encapsulated. The displayio.ParallelBus
could be used as a template on how to change this issue.
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On Linux, packets that stay local to the machine (moving from the host to a container for example) don't always have their checksum computed, see for example https://patchwork.ozlabs.org/patch/261822/.
The proper fix would be to check for TP_STATUS_CSUMNOTREADY, but an easy workaround is to have a way to change the ChecksumCapabilities or DeviceCapabilities.
As a rust noob here my solution for
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Hi,
We have added a new test engine (called Unity) to LVGL and planning to improve the coverage. See this README about how to write and run tests.
I've already created a test for the drop-down list as an exam