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Updated
Mar 10, 2022
What problem does this solve or what need does it fill?
In games, tiles often need to store extra data. For example, in Minecraft, blocks have block states and block entity data.
Describe the solution would you like?
I would like
Tilemap
andTile
to be generic overT
, allowing us to attach additional dataT
to eachTile
. This could be something like this: