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University of Warwick
- United Kingdom
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OpenRA/OpenRA Public
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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warwick-one-metre/teld Public
Telescope control system for the Warwick 1m telescope at the Observatorio del Roque de los Muchachos on La Palma.
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findingchart Public
A Flask + Bootstrap + jQuery web tool for generating finding charts for astronomical targets with proper motions.
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911 contributions in the last year
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Activity overview
Contributed to
OpenRA/OpenRA,
warwick-one-metre/qhy-camd,
warwick-one-metre/pipelined
and 30 other
repositories
Contribution activity
April 2022
Created 14 commits in 5 repositories
Created a pull request in OpenRA/OpenRA that received 4 comments
Replace custom MONO symbol with compiler-provided NET5_0_OR_GREATER.
This PR replaces a small piece of redundant custom plumbing with toolchain-provided behaviour.
+16
−19
•
4
comments
Opened 1 other pull request in 1 repository
OpenRA/OpenRA
1
merged
Reviewed 28 pull requests in 1 repository
OpenRA/OpenRA
25 pull requests
- Hierarchical Path Finder
- Ported to Linguini
- Added particle smoke effects
- Add transient text notifications matching speech notifications
- Add hotkey filtering functionality (by name and by context)
- Allow scrolling of hotkey list while hovering a header
- Use Building instead of D2kBuilding for the Sietch actor
- Add CellCostChanged event to Locomotor.
- Adding Rotation Logic to Renderer for use with Interpolated Facings
- Added launch profiles for the Utility project
- Fix selected map in server creation panel not updating
- Fix crash when non-host exits map chooser and update MapCache when non-host exits MapChooser
- Gracefully handle trying to find paths outside the map.
- Rework trait and weapon docs page generation
- Fixed master server respond in the lobby not being localized
- On Locomotor initialization, update blocked cells.
- Handle exceptions thrown by HttpClient.GetAsync.
- Split out a base class for PathGraph.
- Return an empty path when a search with no locations is made.
- Fixed dedicated server log missing translations
- Tweak handling of nullable types in LUA doc generation.
- Fix the shape of the IPathFinder interface, ensure all path searches use it
- After NotBefore<> support to control initialization order.
- Added addition error logging to graphics.log when SDL fails
- Fixed client crashing when joining a game directly after asset installation
- Some pull request reviews not shown.
Opened 3 issues in 1 repository
32
contributions
in private repositories
Apr 3 – Apr 29