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game

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lila
openage
heinezen
heinezen commented Oct 1, 2021

Required skills: Python

Difficulty: Easy

For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:

INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
python assets good first issue
SpartanFrederic104
SpartanFrederic104 commented Jun 13, 2022

Operating System

Windows 10, 64-bit

OpenRCT2 build

OpenRCT2, v0.4.0-239-gd76a215 (d76a215 on develop) provided by GitHub

Describe the issue

In the ride paint window, the Canvas Tent station style shows an inconsistent color from the actual ride it is used on:
![Fred's Workbench 2022-06-13 12-57-44](https://user-images.githubusercontent.com/61885939/173435021-36d24b1e-c988-4cfd-86

bug good first issue
bjorn
bjorn commented Jun 18, 2021

The Terrain Brush can fill full tiles by holding Control. It is mentioned in the manual, but it would be nice if this feature was easier to discover. Also some people may want this mode to be the default, so that they don't have to hold Control all the time.

I'd suggest we add a toggle button, or two buttons to switch between, to the toolbar for the Terrain Brush. It should allow changing the c

usability good first issue
olistic
olistic commented May 25, 2018

Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.

Example:

# Starbolt - beginner
good first issue pkg: cli type: enhancement status: claimed
abstreet
devilutionX

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