A .NET library to run C# code in parallel on the GPU through DX12, D2D1 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
xaml
visual-studio
library
performance
csharp
dotnet
nuget
gpu
uwp
directx
shader
gpgpu
hlsl
netstandard
computing
d2d1
winui
hlsl-shader
winui3
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Updated
Aug 20, 2022 - C#