Sofia (Battle Arena Toshinden)
Sofia | |
---|---|
Battle Arena Toshinden character | |
![]() Sofia in Battle Arena Toshinden, as drawn by Kotobuki. | |
First game | Battle Arena Toshinden (1995) |
Created by | Shintarō Nakaoka[1] |
Designed by | Miho Furukawa[1] Tsukasa Kotobuki[2] |
Voiced by |
|
Portrayed by | Jazuli (Toshinden 2)[6] |
In-universe information | |
Weapon | Whip |
Origin | Russia |
Sofia (Japanese: ソフィア) is a character introduced in the 1995 fighting game Battle Arena Toshinden, produced by Tamsoft.
Conception and development
[edit]When Tamsoft was initially development their 3D fighting game Battle Arena Toshinden, when first developing the cast director Shintarō Nakaoka started with a basic concept taking inspiration from the duality of Ryu and Ken Masters of Capcom's Street Fighter series. Working with character designer Miho Furukawa, he then followed with developing certain character archetypes to provide a variety of physiques to the game, such as the "big man", the "guru", and the "lolita". As development progressed others added their own elements, such as programmers adding unique animations to characters to give them more visible personality, while one core person was assigned to each character to assist with the planning stage.[1]
The character designs were finalized and drawn by Tsukasa Kotobuki, who also provided input on the development process.[7] The game's publisher Takara initially sought to have Masami Obari for this role, but he was unable to due to obligations on another project and suggested Kotobuki instead.[2] According to Battle Arena Toshinden URA director Norihiro Hayasaka, with the original game there was a noticeable discrepancy between the Kotobuki's artwork and the character models themselves, particularly in how he drew the female characters as slender with large breasts. Hayasaka pushed for the models to be closer to Kotobuki's art in terms of silhouette as a result, but also keep sharp edges to retain a style unique for Toshinden.[5]
Design
[edit]Sofia stands 172.5 cm (5 ft 8 in) tall and has measurements of 90-56-88 cm (35-22-35 in).[8] She is dressed like a dominatrix, described as a "queen" in-game, wearing a leotard that exposes her cleavage, torn leggins that connect to high heel boots, and similar fingerless gloves that extend to her elbows. She wears a large earring on each ear, which was intended to bring a sense of charm to her character. Her blonde hair is held up in a long ponytail held in place with a red hairband, while arching bangs frame her face in the front.[9]
Sofia's design was mostly decided upon early on, with most changes relating to her outfit,[9] though the earliest versions of her character design lacked bangs.[10]
Appearances
[edit]Sofia is a Russian introduced in the 1995 fighting game Battle Arena Toshinden. A former member of the KGB, she is skilled in magic and works as a private detective in Tokyo. She enters the fighting tournaments to follow clues regarding the secret society puppeteering the series' events, and learn more about her past.[9]
Outside of the games, Sofia also appears in the two audio-only CD dramas that act as continuations of the game's story, and the sequel OVA series.[11] An additional, more comedic chapter titled 主役は誰なんだ編 (lit. "Who is the Lead Role?") was also released on cassette tape.[12] In print media, anthology comic collections by various authors featuring the character were compiled in two separate books, one for the first and the other for the second game.[13][14]
She was originally voiced by Yoko Teppouzuka in Japanese,[4] with Yumi Tōma voicing her in the OVA and later the games starting with the release of Toshinden URA. Hayasaka praised her performance, stating it was "so sexy he was a little embarrassed.[5] In English, her voice actress for the first Toshinden and its remake Toshinden Remix is uncredited, while Debbie Rabbai voiced her in the OVA.[3] Meanwhile, a live action actress was used Battle Arena Toshinden 2's opening sequence and commercials related to the game, which were performed by a Western model named Jazuli.[6]
Promotion and merchandise
[edit]
During the debut of the PlayStation, early advertisements were ran for Toshinden that focused on Sofia's inclusion in the game, using the then-intended North American mascot for the console, Polygon Man.[16] However, after Sony's Japanese branch reacted negatively to the Polygon Man character, the campaign briefly shifted to Sofia exclusively,[17] who was used to market the PlayStation directly in a "Sofia Says" ad campaign where she would bark orders at the reader in the manner of a dominatrix.[15] Later, a similar campaign was run by Sega on their website when Toshinden was released for the Sega Saturn, putting "Because Toshlnden's Sofia says so" at the top of a list of reasons to purchase the gaming console.[18] She was also featured in television ads for Battle Arena Toshinden, with the words "Like to be humiliated by women? Here’s your dream date. Worship me" included.[19]
In Japan, models representing Sofia and fellow character Ellis were featured at promotional events for the game's release.[20] Takara Amusement also produced two varieties of character-themed clocks.[21] Takara also released a doll of the character in 1997, based off her appearance in Battle Arena Toshinden 2.[22]
Response to advertising
[edit]The ad campaigns featuring Sofia for the PlayStation drew a variety of discussion. The staff of GameFan remarked that female readers of its magazines wrote in to complain about the ad, stating that they themselves felt that it was a bizarre ad that insulted both "mature gamers" and female gamers.[23] Scott Taves of Wired meanwhile noted that while she was an early contender for a mascot for the PlayStation brand, she was quickly replaced with Crash Bandicoot, something he attributed possibly due to "S/M attire".[24] Official U.S. PlayStation Magazine in a retrospective felt that the ad campaigns alongside with its design helped paint the PlayStation as a console for more mature audiences instead of a toy for children, helping to make gaming as a whole appear "cool", though pointed out the low resolution of her character model "kept the smut-meter down".[25]
The "Sofia Says" advertisement in particular was analyzed in the book The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom by Professors Victoria L. Braegger and Ryan M. Moeller. The cited it as an example of how video game advertising tended to focus on the "hardcore gamer", using in this case the imagery of a dominatrix and binding the player to the rules of the game Simon Says. This not only put an imperative in the reader's mind, while prodding the reader's masculinity by encouraging them to be "man enough" to hurt for the character, in this case financially.[15]
Critical reception
[edit]Sofia was well received since her debut. The staff of Computer Games Strategy Plus described her as "a tall leggy blonde with porn-star good looks and a disarming giggle", and felt she was an example of sex sells for the franchise, her presence in it helping to ensure games would be financially successful.[26] The staff of German magazine Video Games cited her alongside Mai Shiranui as examples of how female characters in fighting games illustrated an increase in mature content in video games, something they wanted to see more of.[27] Another German magazine, Bravo Screenfun, cited her as an example of the rise of strong and sexy female characters in video games that countered the notion of women being "the weaker sex".[28]
Other outlets offered their own praise. The staff of Video Games: The Ultimate Gaming Magazine cited her as the character they tended to gravitate to the most when playing the game and an integral part of the PlayStation's appeal. Additional praise went to her outfit and characterization, with the staff further describing her as " the hottest videogame character to come around since Street Fighter II's Chun-Li".[29] Ultra Game Players featured her in their video game character swimsuit issue, calling her one of the most memorable characters on the PlayStation during its early years.[30] Complex writer Larry Hester remarked that she stood out as a Russian character in an industry he felt focused exceedingly on "vodka swilling war criminals with fur hats," feeling that she made a significant impact on the fighting game genre.[31]
She was also popular in Japan, with magazines Game Yuu II and Game Charge citing her as a frequent subject of cosplay.[32][33] Magazine Jugemu found she was popular with men in Tokyo's Shibuya district, particularly due to her revealing attire and sexualized behavior but also her strong-willed character.[34] Meanwhile,Virtual Idol magazine ran a six-page article on her and fellow character Ellis, examining both of them and feeling that their appeal arose from both how the Toshinden franchise had expanded their characters through supplemental media, but also how their 3D models made them viewable from every angle. They heavily praised the sex appeal of her design too, particularly the contrast between her large bust and slender figure, particular how the former made her feel visually overwhelming. While describing her as brutal, they felt she fit a "big sister" type of character too, and stated that while her personality was portrayed as a "queen" archetype her attacks also gave her a sense of elegance.[8]
In an article for Game On! USA discussing the similarities between Sofia and fellow blonde female fighting game characters Sarah Bryant of Virtua Fighter and Nina Williams of Tekken, Roger Miller described her as the "prima donna of her game". Regarding her character design, he noted that while some had criticized her for having broad shoulders, he felt it was a welcome change to see more muscular women and femme fatale characters in gaming. He further observed that while her outfit had been criticized by some, it did not feel out of line when compared to how female characters in similar games dressed, referencing Chun-Li's attire directly by stating "At least Sofia doesn't have pom-poms on her head!"[35] Website Kakuchopurei made a similar comparison, describing her as an answer to Sarah Bryant "but Russian" to compete directly with Virtua Fighter. They furthermore saw her as bringing diversity to the game, and the aspect that made Toshinden as a series truly memorable.[36]
In contrast, Electronic Gaming Monthly used her as an example of how female characters in video games were often sexualized for the sake of marketing, and how such painted an image of the video game industry as male-dominated.[37] Meanwhile, Honest Gamers writer Joseph Shaffer felt that she was the only standout character of Toshinden's cast, which he felt spoke poorly of the quality of them as a whole when a "sexual selling point" was the standout.[38] Todd Ciolek in an article for Topless Robot considered her a stereotype that presented Russian women as "either babushka-wearing hags or icy blondes armed with predatory sex drives and cackling disdain",[39] and in an article for Anime News Network emphasized that the Toshinden series was better off distancing itself from its old cast, particularly Sofia.[40]
References
[edit]- ^ a b c Toshinden 1&2 Official Materials Book 闘神伝1&2 設定資料集 (in Japanese). Tokuma Shoten. 1995. pp. 84–85. ASIN B0036QY35S.
- ^ a b Kotobuki, Tsukasa [@t_kotobuki] (June 15, 2018). 正確には大張さんがタカラから依頼されたのは移植版サムスピのパッケージで、当時劇場版監督で忙しかった大張さんがそれを自分に振ってくれたのだけど途中でその移植話自体が無くなってしまい、代わりに自社開発中の次世代ゲーム機ソフトの件でご相談がと再依頼されたのが闘神伝のキャラデです。 [To be precise, Obari was originally asked by Takara to design the packaging for the ported version of Samurai Shodown, and at the time he was busy directing the feature film, so he passed the job on to me. However, the porting talks fell through midway, and instead he was consulted again about the next-generation game console software that they were developing in-house, and so he asked me to do the character design for Toshinden.] (Tweet) (in Japanese). Archived from the original on May 8, 2025 – via Twitter.
- ^ a b "Sofia Voice Actress". Behind the Voice Actors. Retrieved April 9, 2025.
- ^ a b 闘神伝 [Battle Arena Toshinden]. Cosplayers Archive (in Japanese). Retrieved April 9, 2025.
- ^ a b c エリスとソフィアの新コスチューム&OP画面! [Ellis and Sofia's new costumes and opening screen!]. Sega Saturn Magazine (in Japanese). Vol. 14. SoftBank. August 23, 1996. pp. 82–83. T1023404080545.
- ^ a b Toshinden 1&2 Official Materials Book 闘神伝1&2 設定資料集 (in Japanese). Tokuma Shoten. 1995. pp. 48–49. ASIN B0036QY35S.
- ^ 闘神伝2 究極宝技の書 [Battle Arena Toshinden 2: Book of Ultimate Treasure Technique] (in Japanese). Famitsu. March 8, 1996. p. 76. ISBN 9784893664761.
- ^ a b エリスとソフィアのアイドル大作戦 [Ellis and Sofia's Idol Operation]. Virtual Idol (in Japanese). Vol. 3. Tokuma Shoten. April 1995. pp. 88–93. T1013656040794.
- ^ a b c Toh Shin Den Perfect Fighting Book (in Japanese). Tokuma Shoten. March 20, 1995. p. 11. ASIN B00HUGVDKS. T1066450791584.
- ^ Toshinden 1&2 Official Materials Book 闘神伝1&2 設定資料集 (in Japanese). Tokuma Shoten. 1995. p. 83. ASIN B0036QY35S.
- ^ "Toshinden on Tape". Game On! USA. Vol. 1, no. 2. February 1996. p. 9. ISSN 1087-8505.
- ^ Takara (October 1, 1996). Cyber Cassette 06: 闘神伝 スペシャル・プレミアショウ~主役は誰なんだ編~ [Cyber Cassette 06: Battle Arena Toshinden Special Premier Show ~Who is the Lead Character?~] (Cassette tape). Movic. ISBN 4-89601-253-4. Archived from the original on December 2, 2024. Retrieved May 13, 2025.
- ^ 「闘神伝アンソロジーコミック Super Game Anthology Comics Series Vol. 1 [Battle Arena Toshinden Anthology Comic Super Game Anthology Comics Series Vol. 1]. Sega Saturn Magazine (in Japanese). Vol. 13. SoftBank. December 8, 1995. p. 109. T1023402120540.
- ^ 闘神伝 アンソロジーコミック [Battle Arena Toshinden Anthology Comic]. Sega Saturn Magazine (in Japanese). Vol. 14. SoftBank. December 22, 1995. p. 113. T1023404120548.
- ^ a b c Braegger, Victoria L.; Moeller, Ryan M. (2021). Johnson, Matthew S.S.; Colby, Rebekah Shultz; Colby, Richard (eds.). The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom. Springer International. p. 204. ISBN 9783030633110.
- ^ "Advertisement". Next Generation. No. 8. August 1995. pp. 22–23. ISSN 1078-9693.
- ^ "Sony Loses Race". Electronic Gaming Monthly. No. 77. December 1995. p. 81.
- ^ "Reisende Im Datenstrom" [Travelers in Data Stream]. MAN!AC (in German). No. 25. November 1995. p. 93. ISSN 2191-012X.
- ^ Curtiss, Aaron (September 14, 1995). "HOME ENTERTAINMENT : Sony's PlayStation Joins the Rich Video Game Party". Los Angeles Times. Retrieved April 30, 2025.
- ^ すくすくと育っています [It's growing well]. The PlayStation Magazine (in Japanese). No. 5. SoftBank. May 1995. p. 25. T1004199050494.
- ^ ゲームキャラの Vol. 17 [Game Character Vol. 17]. Weekly Famitsu (in Japanese). No. 358. October 27, 1995. p. 169. T1026254100296.
- ^ キャラクタードール [Character Doll]. Hobby Japan EX. Hobby Japan. Spring 1997. p. 71. T1108128061008.
- ^ "The Postmeister". GameFan. Vol. 3, no. 12. December 1995. p. 36. ISSN 1070-3020.
- ^ Taves, Scott (December 1, 1996). "Crash Course". Wired. Retrieved May 1, 2025.
- ^ "More Bad Girls". Official U.S. PlayStation Magazine. No. 60. September 2002. pp. 27, 43. ISSN 1094-6683.
- ^ "Battle Arena Toshinden 2". Computer Games Strategy Plus. July 1998. p. 103. ISSN 0955-4424.
- ^ "Mail-o-Rama". Video Games (in German). WEKA Consumer Medien. June 1996. ISSN 0946-0985.
- ^ "Sexy Playgirls". Bravo Screenfun (in German). No. 1. April 1997. pp. 78–79. ISSN 1840-1961.
- ^ "10 Reasons Why PlayStation is the System to Beat". Video Games: The Ultimate Gaming Magazine. No. 81. October 1995. p. 44. ISSN 1059-2938.
- ^ "Summer Lovin'". Ultra Game Players. No. 111. June 1998. p. 21. ISSN 1087-2779.
- ^ Hester, Larry (May 14, 2013). "The 10 Most Badass Russian Characters In Video Games". Complex. Archived from the original on December 7, 2024. Retrieved May 1, 2025.
- ^ "DCN: Digital Costumeplay Network". Game Yuu II (in Japanese). No. 37. LEED Publishing. May 1996. p. 92. T1013431050505.
- ^ AMショーレポート カプコン編 [AM Show Report Capcom Edition]. Game Charge (in Japanese). Vol. 15. Fall 1995. p. 128. T1001518110983.
- ^ どのコがいい? ベストギャル編 [Which one is better? Best Gal Edition]. Jugemu (in Japanese). No. 5. Recruit. May 1997. p. 67. T1005107050483.
- ^ "Three ROM Blondes". Game On! USA. Vol. 1, no. 2. February 1996. p. 77. ISSN 1087-8505.
- ^ "Happy International Women's Day: Celebrating History's Famous Female Fighters". Kakuchopurei. March 7, 2025. Retrieved April 8, 2025.
- ^ "Interface". Electronic Gaming Monthly. No. 84. December 1996. p. 334. ISSN 1058-918X.
- ^ Shaffer, Joseph (March 29, 2013). "Battle Arena Toshinden (PlayStation) review". Honest Gamers. Archived from the original on April 30, 2025. Retrieved May 1, 2025.
- ^ Todd, Ciolek (April 30, 2008). "The 10 Most Ridiculously Stereotyped Fighting Game Characters". Topless Robot. Archived from the original on October 5, 2014. Retrieved March 11, 2010.
- ^ Ciolek, Todd (August 26, 2009). "The X Button: The Ninja's Share". Anime News Network. Archived from the original on May 7, 2025. Retrieved April 8, 2025.