Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 14730)
Included in the following conference series:
Conference proceedings info: HCII 2024.
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This book constitutes the refereed proceedings of the 6th International Conference on HCI in Games, held as part of the 26th International Conference, HCI International 2024, which took place in Washington DC, USA, during June 29 - July 4, 2024.
The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions.
The two volume set of HCI-Games 2024 proceedings were organized in the following topical sections:
Volume 14730:
Part I: Game Design and Gamification;
Part II: Game-based Learning;
Part III: Games and Artificial Intelligence
Volume 14731:
Part I: Advancing Education Through Serious Games;
Part II: Player Experience and Engagement
Book Title: HCI in Games
Book Subtitle: 6th International Conference, HCI-Games 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I
Editors: Xiaowen Fang
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-031-60692-2
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2024
Softcover ISBN: 978-3-031-60691-5Published: 02 June 2024
eBook ISBN: 978-3-031-60692-2Published: 31 May 2024
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXIV, 338
Number of Illustrations: 18 b/w illustrations, 116 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Computers and Education, Computer Communication Networks, Computer Applications, e-Commerce/e-business, Computer Imaging, Vision, Pattern Recognition and Graphics