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Polytron

Phil Fish and the hate mob: an internet tragedy

2 Comments
at 10:18am July 29 2013
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Why the industry needs developers like Phil Fish.

E3 2013: Fez 2 confirmed by Polytron

1 Comments
at 07:02pm June 13 2013
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E3 2013’s indie event Horizon reveals new teaser video.

Still Playing: Fez

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at 11:00am June 1 2013
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Craig Owens thinks that the focus on Fez’s cleverness distracts from the majesty of its world.

[UPDATE] Preorders for Fez PC begin on April 22

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at 10:52pm April 17 2013
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The first of many new versions of Fez begin to be released.

Fez no longer XBLA exclusive, Fish porting game to more platforms this year

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at 10:47am January 2 2013
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Fez co-creator Phil Fish ended 2012 with a blog post that reveals he will be porting the acclaimed platform-adventure game to other platforms in 2013.

Zynga approached Polytron to port Fez

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at 10:49am August 13 2012

Fez creator Phil Fish has revealed that beleaguered social gaming giant Zynga offered to port the indie platformer to mobile.

No Fez fix after Microsoft demands “a ton of money” to fix bug

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at 10:16am July 19 2012
No Fez fix after Microsoft demands "a ton of money" to fix bug

There will be no fix for a bug that corrupts save files in Phil Fish's XBLA platformer Fez because Microsoft insisted on "a ton of money" to test a new patch.Developer Polytron released a Fez patch in June, but Microsoft pulled it after reports of corrupted save files from a small number of players. In a post on the Polytron blog, Fish admits that no fix is forthcoming.

Fez sells 100,000

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at 03:42pm June 1 2012

Polytron's XBLA adventure Fez has reached more than 100,000 downloads – shifting an average of 2000 copies a day since launch.Speaking at the Nordic Game conference in Malmo last month, designer Phil Fish praised the game makers who had inspired Fez, including Fumito Ueda's unlikely role in the game's fruition.

Phil Fish on how Ico shaped Fez

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at 04:14pm May 25 2012
Phil Fish on how Ico shaped Fez

Fez designer Phil Fish spoke this afternoon of how Fumito Ueda’s design philosophy on classic PS2 adventure Ico helped shape the final form of his revered XBLA puzzle-platformer.

Fez programmer “probably” won’t work with Polytron again

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at 11:47am April 24 2012
Fez programmer "probably" won't work with Polytron again

Renaud Bédard, programmer of IGF-winning XBLA game Fez, says he will probably not work with Polytron Corporation again.In an interview, Bédard tells us that Fez's five-year development, during which he worked largely alone, has taken its toll, and he now wants to work as part of a team instead.

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